Looks cool, here is my run with my thoughts as I played 😊
Gotta go with Leather Rouge...
alms = money, check...
Nice inventory system, holding a knive, check, what about equiping a wand... nope, those are potions, not wands.
Ok, help him... a few, that was 15... I would like to only give three :)
Ahhh, that butterfly doesn't need to coins...
too poor to buy anything, wait let me sell those fake wands to get a real wand... dual wielding weapons now...
got a blessing, ohh, see those Days ticking away, on day 5 now...
wow, one shotted that poor bandit, I got a 20, he got a 1... maybe beginners luck :)
way too poor to buy anything...
fear my beginners luck goblins... yup, another 20 to their 4...
but I don't want to fight mr dragon... my 20, again, to his 4... but I am toast 😢
Fun... I may have needed some more options to grind away before confronting the dragon... I feel like no matter what I would have done, mr dragon was going to set me on fire 😉
Thank you so much for your review! I really appreciate the time you took to write down your thoughts as you played, and I'm very happy that you had fun with the game. 😊
I understand not being able to defeat the dragon. Part of the challenge is getting a bit lucky with the shop, but there is also some strategy involved. Managing your money carefully, finding and equipping good items, and making sure you have your skill charged and ready before facing the dragon can make a big difference. Choosing a class that fits your playstyle is important as well.
That said, I'll definitely keep your feedback in mind. If the dragon feels unbeatable regardless of the choices made, that's something worth looking at and balancing further.
Thanks again for playing and for sharing such detailed feedback. It really helps improve the game!
Thank you for taking the time to try out this project. It means a lot to finally share it with others and see what you think.
This is still an early version, so any feedback, suggestions, balance discussions, or bug reports are greatly appreciated. I'll be actively reading comments and working on improvements.
Thanks again for your support. I hope you enjoy your time playing, and I look forward to hearing your thoughts :)
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Looks cool, here is my run with my thoughts as I played 😊
Fun... I may have needed some more options to grind away before confronting the dragon... I feel like no matter what I would have done, mr dragon was going to set me on fire 😉
Thank you so much for your review! I really appreciate the time you took to write down your thoughts as you played, and I'm very happy that you had fun with the game. 😊
I understand not being able to defeat the dragon. Part of the challenge is getting a bit lucky with the shop, but there is also some strategy involved. Managing your money carefully, finding and equipping good items, and making sure you have your skill charged and ready before facing the dragon can make a big difference. Choosing a class that fits your playstyle is important as well.
That said, I'll definitely keep your feedback in mind. If the dragon feels unbeatable regardless of the choices made, that's something worth looking at and balancing further.
Thanks again for playing and for sharing such detailed feedback. It really helps improve the game!
I just gave it another run... this time, on a mission to slay the dragon. The Knight made short work of the dragon 😀
Great, mate, I'm glad to hear that 😎
Muy buen juego, está muy bien diseñado para sentirse como un juego de D&D y las mecánicas son sencillas y fáciles de aprender 10/10
Gracias :)
Hi everyone,
Thank you for taking the time to try out this project. It means a lot to finally share it with others and see what you think.
This is still an early version, so any feedback, suggestions, balance discussions, or bug reports are greatly appreciated. I'll be actively reading comments and working on improvements.
Thanks again for your support. I hope you enjoy your time playing, and I look forward to hearing your thoughts :)